


We can throw all these emulation plugins across our tracks, but are we getting what we had hoped for in the first place, sonically? Do we even have a good idea of what we were hoping to achieve in the first place? Or are we just taking claims of analog emulation at face value without really knowing anything about how well (or how bad) a plugin is emulating what it is supposed to? Being that the vast majority of us don't own the tape machines, mixers, and outboard that is being emulated, along with the hyperbolic nature of the audio business (hardware and software), I would say there is very little chance of arriving at meaningful truths for any of this. In all my listening of audio demos at developers' sites, soundcloud channels, and youtube channels, not once I have I been wowed by any analog emulation plugins, not to mention demoing many of them. I guess my biggest concern with all this analog emulation stuff is lack of meaningful demonstration of it sounding like the real deal. Something more fancy could likely be done with a custom JSFX. Audio from a track bleeding into neighboring tracks? What are the conditions and parameters? As a very simple example, each track could be set to send some fixed amount of signal to it's neighbors. But maybe it is dependent on exactly what we are talking about.

That is impossible without DAW integration, and Studio One is the only one that does it.
